Interfaces (Part 2): More Fictional UIs
As seen in my previous post on interfaces, I’m in the constant lookout for great fictional UIs.
GMUNK (Bradley G Munkowitz) is a seasoned veteran in the VFX world. His name is usually the first to come up when referencing anything related to motion graphics. His work encompasses a wide range of disciplines within motion, including title design, music videos, advertising, and UI animation. It is always a pleasure to admire GMUNK’s incredibly detailed interfaces.
Pictured below are some screens for Oblivion:
The following screens pertain to Nawaz Alamgir, a motion graphics designer based in London, UK. His work resembles a mix between Mark Coleran and GMUNK. Nonetheless, the aesthetic quality of Alamgir’s interfaces is top notch and are some of the best examples of fictional UIs I’ve ever seen.
I’m quite impressed by the amount of work on each UI screen. The overall typographic grid and layouts within these interfaces display a clean and sophisticated look while maintaining a stark tone of efficiency. Big props to Nawaz for these beautiful screens.
Below is a pretty interesting time-lapse video of Alamgir’s painstaking UI process: